Madden NFL 22 (Xbox One, PS4, PC, Stadia)Madden NFL 22 Title Update - October 12th Changed the Goals progress to display the number of Activities.Switched Mission Goals progress to show fractions versus percentages.Updated a pregame stat banner to show the correct team stats during the season.Fixed a Weekly Strategy bug where occasionally teams were ranked #33 in a specific stat.Fixed the “Never Reach 4th Down” goal that was being awarded incorrectly.Fixed an issue in Scouting where Free Agent scouts were already assigned to a region.Fixed a rare crash issue when re-entering the staff screen after simulating to the next season.Fixed a rare issue where an infinite load would trigger after playing a Franchise game.Fixed an issue where Coaches were shown as being hired by multiple teams in the Staff Moves screen.Tuning to AI play-calling in The Yard to make CPU-controlled teams more aggressive on offense.Fixed an issue in The Yard where the AI-controlled QB would constantly get sacked whenever there was a Spy Pass Rusher on defense.Tuning to motion animations to avoid odd-looking strafe movement when getting set.Tuning to catch-knockouts to reduce late knockouts/drops on contact.Fixed an issue preventing play-art from appearing when the Omaha X-Factor was active.Fixed an issue causing the defensive line to spread out when calling Nickel 3-3-5 Wide Cover 2.Tuning to AI Clock Management when in Overtime to prevent CPU-controlled teams from letting the clock run out and use their timeouts more strategically.Tuning to AI Play-Calling to make CPU-controlled teams less predictable on 4th down and in the 4th quarter when trailing.Fixed an issue preventing the ball locator from appearing when the M-Factor ‘Prediction Problems’ was active.Tuning to increase non-engaged pass rush moves by AI pass rushers on All-Madden and All-Pro difficulty levels.Removed user-controlled block-and-release routes for Tight Ends block-and-release routes will now be released via a varied timer.Prevented pump-fakes during RPO Alert/Bubble Screen handoffs, which was allowing a QB scramble exploit.
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